Complete Regent guide for Slay the Spire 2 v0.111: Divine Right openings, banking Stars with no cap, Astral Pulse and Seven Stars spenders, the Alignment conversion, why Star and Forge decks must never mix, The Smith Forge commitment, boss dump windows and relic priority.
A complete Star Burst Regent guide for Slay the Spire 2 Early Access (v0.111 beta): banking Stars with no cap, Venerate, Solar Strike and Genesis income math, Astral Pulse, Seven Stars and Alignment spending rules, Void Form endgame, why Forge cards like The Smith break the deck, act by act burst windows, relics and counters.
A complete take-or-skip framework: why your deck is a machine, a priority ladder for the first five picks, proof that rarity does not equal power, five screening questions, and per-character drafting rules.
Every one of the 42 relics in Slay the Spire 2 v0.111 sorted into functional families: economy, defense, draw, energy, damage and character-locked, with tier S and A analysis, multiplicative engine combos and rules for when a relic is worth rerouting your path.