
| Rarity | Uncommon |
For every 5 cards in your deck, heal 3 HP at rest sites.
Relic values are checked against game v0.111— Early Access balance can shift between patches.
Every one of the 42 relics in Slay the Spire 2 v0.111 sorted into functional families: economy, defense, draw, energy, damage and character-locked, with tier S and A analysis, multiplicative engine combos and rules for when a relic is worth rerouting your path.
How to spend gold in Slay the Spire 2: why card removal beats card buying, when to save for Membership Card and other shop relics, act-by-act budgets, event income, and economy under Ascension 6 Inflation.
Every Act 1 enemy, elite and boss in Slay the Spire 2 Early Access (v0.111 beta): turn loops, HP checks, block thresholds and per-character counters for both Overgrowth and Underdocks variant pools.