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Mecha Knight

Elite · Act 3 · Glory
Mecha Knight
HP300
TypeElite
ActAct 3 · Glory

Mechanics

3 Artifact plus a fixed 4-turn loop: Charge 25 → Flamethrower (4 Burns into your hand) → Windup (+5 Strength, +15 Block) → Heavy Cleave 35. Widely considered the deadliest elite. (Single-source community data — verify in-game.)

How to counter it: Play or exhaust Burns immediately; skip attacking on Windup turns; hold 40+ Block for Heavy Cleave. Undercooked decks should skip it.

Enemy values are checked against game v0.111— Early Access balance can shift between patches.